Uncovered

Uncovered

Client

Client

Case Study

My Role

My Role

User research,
UI design,
Prototyping,
User testing

Team

Solo

Duration

Duration

3 months (Feb - Apr 2024)

Ditch the guidebooks, unlock the secrets of travel

Ditch the guidebooks, unlock the secrets of travel

Brief

As the lead UX designer for Uncoverd, I spearheaded the product's development from concept to launch. I crafted user flows, designed an intuitive interface, oversaw the creation of the brand's visual identity, and conducted user testing to validate design decisions and ensure a seamless user experience.

Problem

Travelers often feel overwhelmed by the endless options available, wasting time and facing frustration. They struggle to find destinations and activities that truly match their desire for authentic experiences, or feel lost when trying to organize their trip and discover those hidden gems.


Goal

Empower authentic travel to help users discover hidden gems, local favorites, and unique experiences that create a truly memorable and personalized travel journey.

Foster a Community of Explorers: Build a space where travelers can connect, share recommendations, gain inspiration from one another,

Streamline Trip Planning: Provide intuitive tools and AI assistance to make the process of creating and customizing a trip itinerary easier and less time-consuming.

Solution

Uncoverd is a travel app that empowers travelers to streamline their trip planning and uncover the hidden gems that lie beyond the usual tourist traps. It combines a social community platform, where users can share their travel experiences, with a convenient in-app trip planner. This allows users to build itineraries themselves or get inspiration and assistance from our AI travel assistant.

Design Process

Research / Discovery

During the research and discovery phase, I sought to understand the core challenges faced by travelers. After identifying the problem, I analyzed existing processes by mapping out user flows. These flows revealed pain points and opportunities for improvement. This analysis then guided the conceptualization of a new app solution, where I created user flows that streamlined the discovery process and seamlessly integrated trip planning features for a more holistic travel experience.

Design

Guided by the insights from user flows, I began desinging wireframes. I iterated through low and high fidelity designs to ensure the design had a user-friendly interface and intuitive flows to finding hidden gems, and for trip building.

User Testing

I conducted user testing with 3 participants via usertesting.com. These tests focused on key tasks like finding hidden gems, building itineraries, and using the AI travel assistant. User feedback guided design iterations, ensuring the final product delivered an intuitive and enjoyable experience.

Research / Discovery

Status Quo: How do users currently discover hidden gems?

  • Lack of efficiency and time-consuming — users need to vet information to determine if the travel activity is an authentic experience.

  • Information overload — users need to search across multiple websites, blogs, social media, etc., leading to information overload.

  • Lack of trust — it can be challenging for users to distinguish hidden gems run by locals from those catered to tourists.

Proposed Flow: How can the user flow be improved for discovering hidden gems?

  • Combats information overload — content is curated based on personal interests indicated during onboarding. All content is user-generated and is not incentivized by vendors to promote certain hidden gem experiences.

  • Improves efficiency— users can plan their trip itinerary directly within the app.

  • Boost trust and — user-generated content provides a more nuanced picture of hidden gems.

Storyboard

I created a storyboard to represent a user's actions and interactions step-by-step, in order to refine the UI UX and overall flow of the app for discovering hidden gems.

The storyboard provided a blueprint for the user flow. Next, I crafted wireframes to refine the layout, hierarchy, and key interaction points within the Uncoverd experience

Wireframes

After creating the initial rapid lo-fi designs in Balsamiq, I identified a few design concerns:

Onboarding flow:

Defer signup/ login logic to the backend to streamline user experience

Card standardization:

Create a unified card design to chunk comments and images together (improve readability and visual hierarchy)

Hifi Wireframes & Prototype

Splash Screen

01

Onboarding & Login

Tell us about your travel interests so we can personalize your home feed.

01

Onboarding & Login

Tell us about your travel interests so we can personalize your home feed.

01

Onboarding & Login

Tell us about your travel interests so we can personalize your home feed.

02

Home & Gem Discovery

A successful sign in will immediately
take the user to the home discovery
page.

03

Trip

Users can view, create and manage their trips.

04

User Profile & Map

Users can view their own hidden gem posts on their profile. Additionally, users can use the map feature for a geo-location view.

User Testing

To ensure Uncoverd met user needs, I conducted user testing with 3 participants via usertesting.com.

Key areas of focus included:

  • Hidden Gem Discovery: How easily could users find unique experiences?

  • Itinerary Building: Was the process intuitive and flexible?

  • AI Travel Assistant: Did users find the recommendations and planning tools helpful?

View the full usability here: Uncovered Usability Testing Report.

User Testing Highlight Reel

Insight 1: 1/3 (33%) of users expected the entire image to be tappable, indicating a mismatch with the current design.

Context: The onboarding survey asked users to select travel interests. However, the tappable area was limited to the circular checkbox in the corner of the screen

Recommendation: Expand the tap target area to encompass the full image for easier interaction.

Insight 2: 2/3 (67%) of users expected the "plus sign" to initiate trip planning, revealing a need for clearer UI cues.

Recommendation: Enhance user discovery with tooltips.

Context: During a task-based user test, most users instinctively gravitated towards the "plus sign" icon when asked to create a trip plan.

Before

Before

After

Insight 3: 0/3 (0%) of users did not interact with the AI travel assistant chatbot. This indicates a discoverability issue with the chatbot's placement, or its visual prominence.

Context: When tasked with auto-generating a trip plan, none of the users considered the travel assistant bot, highlighting a visibility issue.

Recommendation: Enhance user discovery with tooltips and UI redesign.

Before

After

AI travel assistant variations

What went well?

  • All users praised the interest-based onboarding process for tailoring their experience effectively.

  • Users unanimously enjoyed collaborative trip planning, completing the task within an average of 35 seconds.

  • Most users (67%) found the user interface familiar and easy to navigate.

  • The map feature for viewing hidden gems was a hit with 67% of users.

Going Forward: Refining, Engaging, and Expanding

Validate AI Assistant Improvements: Conduct further user testing to ensure the discoverability issues with the AI travel assistant have been successfully addressed. Collect feedback on the feature's overall utility and value.

Implement Gamification: Design a tiered badge system (e.g., Explorer, Discoverer, Globetrotter) to reward user engagement. Structure point accumulation around actions like discovering hidden gems, sharing recommendations, and contributing to the community. This will incentivize user activity and foster a sense of accomplishment.


Explore Monetization Strategies: Investigate potential models for limiting AI travel assistant features to drive paid subscriptions. Options include:

  • AI trip planning assistance limited for free users

  • Tiered access: Advanced AI features reserved for premium subscribers. This can generate revenue while maintaining a compelling free version.


Prioritization:

  • High Priority: AI assistant testing and monetization exploration (balancing user experience with revenue potential)

  • Medium priority: Gamification (Increased user engagement benefits app growth)

Internationalization

Uncovered isn't just for uncovering hidden gems - it's about uncovering a world of users. To ensure a seamless experience for everyone, internalization (i18n) is a key consideration during the design process.

Layout Flexibility


Text length varies across languages (German, for instance, can be longer than English). Designs must anticipate potential truncation or spacing needs to accommodate these variations.

Right-to-Left Support


Languages like Arabic are written and read from right to left. The UI will be adaptable to ensure the app displays information correctly for these users.

By prioritizing internationalization, we're building Uncovered to be a truly global platform, welcoming users from all corners of the world.

Innovation Callouts

Democratized Travel Discovery

  • Shift away from influencer-driven or paid-promotion travel content, empowering everyday users to share their authentic discoveries and recommendations.

  • Users get trustworthy, unbiased recommendations from a community of like-minded travelers, not just those with brand partnerships.


Social Meets Practical

  • Blends the inspiration of a social feed with actionable trip planning tools. It eliminates the disconnect between saving an amazing spot and actually making it part of your travel plans.

  • Users benefit from a seamless experience, from finding hidden gems to effortlessly integrating them into their itinerary.


Trip Planning, Together

  • Collaborative trip planning, designed for both spontaneous adventures with friends or detailed multi-destination journeys.

  • Travel planning becomes more social, fun, and efficient, addressing the pain points of coordinating with multiple people.

Branding

Logo & Icon App

Uncoverd = Uncover hidden gems + discover the unexpected journeys


Uncoverd